A downloadable game

This is my version of 3D Monster Maze for the ZX81 but in Colour running on the ZX Spectrum.

It's for the 48k Spectrum from Paul Farrow's source port of 3D Monster Maze for the ZX81 by Malcolm Evans

Just unzip the zip file and load the snapshot '3DMaze in colour.sna' into your emulator or via your SD card if you use one.

I hope you enjoy it ๐Ÿ™‚

Also included is my short story "3d Monster Maze - A Short Story" which hopefully you find interesting and bring back those feelings when you first played the game!!

My goals for this were simple:-

1 Keep original code intact as much as possible

2 Get rid of those jagged edges - make it higher res

3 Colour the walls and exit and anything else I can

4 Keep original gameplay

5 Add a map facility

I must thank Malcolm Evans for a truly iconic game we all love, David Saphier for his colour squares code, Matt Davies for his suggestions and for his brilliant NX emulator and assembler / disassembler (changing code on the fly is so easy with this! not available at the moment I beleive) and Paul Farrow for his original source port to the ZX Spectrum and his excellent disassembly of the original ZX81 code - I could not have done anything without that - Thanks Paul!

Points to note:-

1 Sometimes REX is not shown on the map - just move till he's after you again and he re-appears.

2 I cant make the distance wall view blue and black because Mr Evans uses 2 half graphic characters which straddle the sky and floor, so background is still cyan and green!

My assembler program is included, rough as it is, so you can see my poor programming skills! In defence, I am self taught!

Cheers,

dicky

PS - I uploaded a .TZX file so it can be loaded into real hardware.

Download

Download
3d Monster Maze - A Short Story.txt 15 kB
Download
3D Maze in colour.zip 339 kB
Download
3dMaze-Col.tzx 38 kB

Development log

Comments

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(1 edit)

Any chance of releasing this in tap or tzx format so i can load it into a real spectrum via one of the tape player apps?

Hi, no ones asked that before but i can have a try sometime. Give me a few weeks as I won't be home for a while.

That's great, looking forward to playing it ๐Ÿ‘

Hi - have just uploaded a tap version for you - Enjoy :

Thanks!

Brill, I'm working away from home at the moment, I'll have a go later this week ๐Ÿ˜

(1 edit)

Thank you too.

But I'm having trouble loading it on real zx spectrum (I'm using 48k issue 4S).

I convert the tap file to wav but it freezes upon finishing loading. It's strange because it works in emulator. Could there be some incompatibility with real hardware?

Don't know what to say. Yep, tap file works in CSPECT but only if I load it from the SDCARD. I was going to use my phone with playzx on my phone, but, I don't have a 3.5mm jack only bluetooth... There's nothing special. Try merging the basic program in then run it from line 2 to load the code and go - it should just work...
In the meantime, I will check I haven't used any Next opcodes by mistake!

Loved the short story, thank you. Very nostalgic. 

When I was a young, playing these games back in the 80's, I always used to imagine a "back story" to add a little atmosphere in my mind. This story has definitely done that :-)

Thanks a lot Sleepybod. I tried to capture the same feelings we felt when playing the game. Pleased that you like it.
Cheers, Dicky